Cyclone Warrior

The Wizard Elementor will be a bonus army with a new discipline of magic of Elements.
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Dave
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Cyclone Warrior

Post by Dave » Tue Dec 13, 2011 10:25 pm

Cyclone Warrior (working title)

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This is rubbish blurb, but the Cyclone Warrior sucks up dirt, rocks, or just anything laying around on the ground and passes it through its body and then shoot it all out of its 'arms', a at very high speed at the enemy, a bit like a machine gun.

Stats
5+ to summon for D2 models worth
VPTs=23
Base Size=20x20mm
M=16
A=1
CR=3
T=0
Ag=3
L=1
E=4
FW=1/2
S=4

Special Rules
Are Based Creature and all the all the special rules that will entail when we get round to working all that out later...

The Cyclone Warrior is a missile piece, which can shoot D3 times at the enemy. The Cyclone Warrior's shoots has a maxim range of 10inches.
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tom1
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Re: Cyclone Warrior

Post by tom1 » Wed Dec 14, 2011 2:24 pm

i think it should fire more shots but if an enemy has a shield or +3 armour they gain +1 or to there save as it is just pebbles and dirt clods
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Dave
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Re: Cyclone Warrior

Post by Dave » Wed Dec 14, 2011 3:56 pm

remember their would quite a few in a unit, so if you have 5 that would 5D6 which would be just a little OP. and remember, slingers shoot rocks and pebbles too and have no reduction on the power of their hits. And if anything the will be shooting them out at a much faster speed than an slinger will would be able too.
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tom1
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Re: Cyclone Warrior

Post by tom1 » Wed Dec 14, 2011 10:44 pm

K i see your your point :D
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